Zombies in the house. Behind the canister and the key. Zombie in the House board game Included in the Zombie in the House board game you will find

House on a hill for children

Nowadays, for some reason, many children really love zombies, to say nothing of their parents. But adult zombie games are usually bloody. And the children of the author of this game really asked their dad for something about greenish lovers of the human brain, so he sat down and did it. “Zombies in the House” is absolutely a children’s game, you can’t fault it, but even adults can’t tear themselves away from it.

Zombies are real but cute

You and your friends make a wrong turn (probably playing with words on the way), you arrive in the forest, darkness falls, you run out of gas, and suddenly a residential-looking mansion appears in front of you. Naively go into it, like the heroes of classic horror films, and there are zombies, evil dogs, poisonous spiders and a complete mess. And so it began! Run around the house, look for useful things, board up windows and doors, eat first aid kits and, most importantly, kill the damn zombies.

Brains

I was lucky that among my friends there were fast, strong, educated (not a philologist, but a nurse, of course) and even armed. There is a chance to defeat all the evil spirits and their swamp boss, find a can of gasoline, keys to the truck in the backyard, and escape from this forest. In addition to enemies, there are also useful things in the house: weapons, first aid kits, boards for boarding up windows and doors.

Wow, a tabletop where you can board up windows!

Yes, just like in the movies. Moreover, a zombie may try to break through such a door, and you yourself will have to break the boards if you need to return to some room. So nail everything down wisely. By the way, this is not the only cool feature of “Zombies in the House”:

Each character has unique properties that help both him and the entire team. For example, a police girl has her own gun, she doesn’t have to look for weapons in your house.

No one really dies in this game either. If your hero is eaten by a monster, you become an underdog and play as some kind of zombie. With your help, zombies can chase living characters, block their access to rooms or some things.

The rules are very simple: you have characters who walk around the house and open a bunch of closed cards, which may contain enemies, or may contain useful things. The outcome of all encounters with monsters is decided by a spinner with an arrow - they will eat you, or you will have a chance to escape, or you will have to shoot back.

It's pretty cool to transfer things to each other - stand on adjacent cells and exchange.

Who is this game for:

For fans of zombie films.

For connoisseurs of simple and beautiful tactical games.

For the road, cafe or cottage.

For evening games with friends.

For connoisseurs of good, high-quality boards.

The composition of this small “resident of evil”:

Cardboard playing field with a mansion;

28 cards of monsters that can be encountered on the way to the truck;

11 weapon cards - they must be found and used against monsters;

16 cards of useful things;

5 player cards;

35 heart chips;

Special turntable;

- I'm telling you, we're lost! The navigator shows that there should be a road on the right, but, as you noticed, there is only a forest on the right, and on the left, by the way, too! And even if there was a road here, we wouldn’t get far with a broken car. Are you going to keep saying that we have everything under control?

- Don't panic like that! I'm sure there must be a village somewhere nearby. Oh, look, there's a house over there. Let's go in, ask for help fixing the car and ask the owners for directions.

Zombies in the house! Everybody get out quickly!

Without knowing it, you found yourself in a house full of the walking dead and your task is to leave it as quickly as possible. To do this, you will need to find the keys to an old pickup truck and a can of gasoline in the house. Each participant gets the role of one of the characters (you can choose independently or randomly), all characters have their own characteristics and number of lives (heart-shaped chips).

Before you start, lay out the playing field, send all the character cards to the start (in the yellow broken down car), and mix all the zombie chips, items, weapons, as well as characters that no one has chosen, and place them in random order on the playing field, according to chip on the cell. There are no restrictions on the placement of chips, however, we recommend leaving them not just in the middle of the rooms, but hiding them in interesting places: under a table, behind a chair, under a bed, in a closet, in a trash can on the street, in a barbecue in the backyard, etc. .

Participants take turns walking; on their turn, the active player spins the arrow on the turntable and determines the number of steps. You can walk as you like, just not diagonally, that is, if you get 4 steps, you can take a step up, then two to the left and one down. The character's movement must be logical: you cannot go through a wall, but you can enter through a door or climb through a window. If you come across a closed chip on your way, you need to open it or go around it. If there is an item under the chip, you can take it for yourself: a first aid kit will help restore health in the future, and boards can be used to block up a window or door. But if there is a zombie hiding under the chip, you will have to fight.

In case of battle, the player spins the spinner again:

The arrow on the running man means you can run away from the zombies;

The arrow on the crossed swords means that you can kill the monster if you have a melee weapon;

An arrow on the sight means that you can kill a zombie with a firearm;

An arrow on the teeth means that a dead thing has bitten you, and you lose one life.

Having lost all lives, your character dies, but this does not mean that you leave the Zombie in the House game. On the contrary, following the laws of the genre, you become the walking dead and begin to manage open zombie cards, and every deceased participant will be able to join you.

Zombies are in the house, and so are you...

To leave the house, you will need to not only find the keys and gasoline, but also bring them to the car. Both items can be found by one or two participants. You can leave alone, leaving your friends to be torn to pieces by the dead, or wait for everyone who is still alive. Just keep in mind that there are only three seats in the car.

Playing Zombie in the House is always an unpredictable adventure, full of fun and chaos: an abandoned house, the walking dead, the fear of being bitten, constant panic and haste. Buying the Zombie game at home will also come in handy for a Halloween party, and the games will also be a good gift for fans of zombie films. After all, now you can not just watch from the sidelines, but become a participant in the zombie event yourself.

A person does not need a quiet life - he is constantly looking for adventures full of dangers, nightmares and horrors. If the surrounding world is not able to provide a global cataclysm, then “wise” people themselves come up with something unimaginable that will definitely destroy all life on the planet. For example, hordes of eternally hungry zombies, herds of huge spiders and other mutations that will happily bite off a couple of limbs from an unwary traveler. Today on the Pink Sofa is the crazy board game “Zombies in the House”.

If regular troops and irresponsible citizens (who want a quiet life) will not allow populating the entire planet with hordes of wild creatures, then in a single house, lost in the thicket of a forest, it is quite possible to set up a cozy experimental base with a couple of dozen zombies who will live and live their own lives, yes expect crazy travelers.

And if adventurers find themselves nearby, they will be given a warm welcome. This is exactly what happened in our case, when a group of young people, returning from another party, accidentally drove up to just such a mysterious building...

Inside a medium-sized box, a scattering of tokens flutters chaotically. An impressively sized cardboard disk with an arrow, a beveled organizer and a playing field vainly hide an absolutely free air space in which a battalion of zombies can easily settle down.

The prophetic pinwheel with an arrow will indicate the number of cells for the movement of the chip, and indicates events that will occur during the battle (as well as under other circumstances). In my opinion, it is better to use a special cube for such purposes, since with such a mechanism there is a great desire to cheat (especially in children).

In the car that stopped near an unremarkable house, there were five people, each of whom had special abilities: Sasha masterfully handles a knife and always carries it in the pocket of his kimono, Boris is just a big guy, Max runs fast, Nastya is a qualified healer, and Nadya serves in the police and will readily shoot anyone with her pistol.

None of the travelers suspected that they would encounter a terrible multi-eyed monster and many hungry zombies. But that’s not all the trouble! Mutant spiders and rabid dogs are also not averse to feasting on reckless adventurers.

It’s good that some kind soul left a whole arsenal of bladed weapons and firearms nearby. With its help, you can destroy crazy creatures and make your way to salvation.

Unfortunately for travelers, in addition to destroying the monsters, it is imperative to find the ignition key from a truck parked nearby, as well as a can of gasoline - otherwise you will not leave. First aid kits found on the territory will bring the wounded hero back to life, and boards will allow you to board up a door or window, preventing the appearance of unwanted guests.

The upcoming events will unfold on this territory: having lost their way and driving up to the house in a yellow car, the travelers decided to go inside to ask for an overnight stay. Who would have guessed that for some of them this night would be their last...

The deceit of the little green men

Set aside the squares with the main characters, mix the remaining tiles and randomly place them on the board with the pictures facing down. When distributing, pay attention to the fact that the group will have to cross the field from edge to edge. Therefore, to complicate the situation, place tiles on the probable route of the squad.

Select characters and take three life tokens (Vova gets five). As you remember, heroes have individual abilities that allow them to either move faster or attack. Only the big guy is initially content with two extra lives...

The travelers get out of the car and begin the difficult path to salvation. On your turn, you need to turn the arrow and go through the number of cells indicated in the outer circle.

You are allowed to move in any direction except diagonally. Walls, as in life, are insurmountable obstacles. At the same time, having stumbled upon a token, you need to open it... and then - according to the circumstances. If there is an item there (weapons, first aid kit, boards), then take it for yourself.

Weapons, by the way, are a very useful find, allowing you to kill monsters. You can’t fight zombies with your bare hands, so when you meet them you’ll have to run away as fast as you can...

When you encounter an enemy, spin the spinner again and look at the icons. Crossed sabers allow you to use melee weapons (if you have one) and kill the monster. If you haven’t found anything yet, then... turn the arrow again until the hero is either bitten to death or runs away.

When bitten (jaws fall out), the character loses one life. If you die... you become a zombie lord! The deceased player, on his turn, moves the monsters and attacks his fellow tribesmen - the deceased has nowhere else to rush, he is already at home.

Melee and firearms are activated by "target" or "swords". In this case, one shot is enough for the attacking subject to leave the field until the end of the game.

The many-eyed monster can only be destroyed with a grenade launcher, which is absolutely useless against other monsters. But any aggressor (except the main one) is allowed to be blown up with a grenade...

In a critical situation, you can block doors and windows with boards. Unfortunately, your comrades will also not be able to pass through these obstacles, and zombies have a chance of breaking down the obstacles blocking the passage.

You can restore your life with the help of first aid kits - give yourself a life-giving injection and run on! By the way, Nastya restores two health units instead of one.

The most important thing is to find the canister and the keys to the red truck, get to it and escape from this unfriendly place. If someone single-handedly took these two items, then he can leave in splendid isolation! Why do you need companions (suddenly they were bitten and they mutate)?! In a word, you can win either as a team or selectively, leaving the rest to their fate.

Zombies and people mixed together...

A fun, chaotic and completely unpredictable game for entertaining a group of people who want to have fun for about an hour of their time. Zombie destruction and an aura of adventure are win-win elements for a board game. Run, shoot, take risks - maybe today is your day and you will be able to escape. Or maybe you will become a zombie, which is also not bad...

The fact is that controlling evil spirits is no less fun than running away from them. By the way, this is an interesting element of mechanics that allows those who have dropped out of the game not to be bored on the sidelines, but to actively influence the gameplay. So there's enough fun for everyone.

Oh, yes, fans of strategies, thoughtful orders and wise thoughts - most likely you will not find anything interesting for yourself in this game. There is complete chaos and unpredictability going on here. In a word, if you want fun, go to an abandoned house with little green men. If you want to rack your brains, fly, for example, into space.

The board game “Zombies in the House” is entertainment that will not leave adults and children indifferent. Save yourself and your friends from the invasion of terrible monsters, get out alive from a deserted house in a deep forest. The developers recommend playing for children over 12 years old; that’s when you can start thinking through strategies and thinking a few steps ahead. The games take on average from 30 to 60 minutes, but you won’t be bored!

Equipment

The Zombie in the House entertainment is packaged in a tin and contains the following components:

  • a field divided into 144 cells;
  • tiles with images of monsters – 28 pcs.;
  • tiles with images of weapons – 11 pcs.;
  • tiles with images of things – 16 pcs.;
  • player cards with names – 5 pcs.;
  • heart chips – 40 pcs.;
  • pinwheel with arrow and four sections;
  • brochure with rules.

About the game

A person is always looking for adventure and will not pass by a lonely house in a dense forest! It’s good that players of the “Zombies in the House” entertainment will not have to fight monsters while staying in the house alone! Inside the box you will find components of different sizes and shapes, made in a colorful design. The prophetic pinwheel will indicate with an arrow the number of cells that the player’s hero will travel. The mechanism is not very convenient, there is a great desire to cheat, a dice would be better.

According to the Zombie in the House legend, there were five participants in the car that broke down at the wrong time. Each of them is endowed with properties, so you should choose your character carefully. The meeting with monsters and other evil spirits crept up unnoticed, but fortunately, the house is full of useful things, without which it is impossible to get out of the mansion alive.

In addition to the means to exterminate monsters, a prerequisite in the “Zombies in the House” board game is to find the key to a new car and a can of gasoline. The game could be the last for any player! But the board game itself will bring a lot of pleasure to adults and children.

Purpose of the game

The main task in the board game “Zombies in the House” is to escape from an inconspicuous house, but full of surprises and fears, which is infested with zombies. You should find somewhere on the territory of the house or nearby the key to the red car, which is located at the other end of the field, as well as a canister full of gasoline for refueling. All you need to do next is leave!

Participants in “Zombies in the House” are invited to explore in detail an abandoned, inconspicuous house, fight terrifying zombies with the help of obtained weapons, and also find and use various useful items.

The zombies are real, but cute!

A group of friends, who accidentally missed their turn, came across an inconspicuous mansion. As usually happens in horror films, he fearlessly goes inside, and nasty zombies, poisonous insects and a terrible mess have been waiting there for a long time. The madness begins! Move around the mansion in search of useful things, board up windows and doors, stock up on pharmacies and kill nasty monsters!

Brains...

It’s good that in the company of those gathered in “Zombies in the House” there were educated, fast and armed comrades! Otherwise, how can you deal with all the evil spirits in the mansion, find a tile with a can of fuel, car keys, and get out? It’s great that the house is full of necessary things, such as pistols, first aid kits, and pieces of wood.

Wow, a tabletop where you can board up windows!

As in horror films about zombies, here they will try to break down the door, and the participants in the “Zombies in the House” entertainment themselves will more than once need to destroy the boards if they need to find themselves in the room again (for example, if a participant who left the game left some items in the room items necessary for further battle with evil spirits). Important and wise advice that should be heeded not only by beginners, but also by experienced players: barricade windows and doors correctly! However, this is only the numerous originality of the board game “Zombies in the House”.

  • Any character has abilities that help him and the team members. So, a policewoman owns a bladed weapon - a pistol, and she does not need to run around the house looking for weapons.
  • In a board game, not a single player dies “for good.” When a character is eaten by a monster, he turns into an undead and continues the game as some zombie who is chasing the characters and blocking access to the rooms.
  • A cool activity is to transfer things from one participant to another, to do this you will need to stand on adjacent squares and exchange.

Where do zombie legs come from?

All monsters, including nasty zombies, are depicted on the tiles of the game “Zombies in the House”, and the player who opens it will have to fight the evil spirits. Detailed steps for further steps are described in the corresponding paragraph about fighting monsters.

Will they give you weapons?

There is no weapon issuance as such in the “Zombies in the House” board, but it can be found among the closed cards on the playing field. That is, the player, having opened a face-down component, can take the reward for himself - it’s so easy to replenish the first aid kit, find a can of fuel or the keys to a red car.

A practical guide to saving yourself from the zombie apocalypse!

Destroy all the monsters and zombies to get out of the mansion alive. To do this, in the “Zombies in the House” entertainment you will need to turn over the tiles with evil spirits, after which, of course, a spinner with an arrow will help you fight in a fair fight. Therefore, stock up on first aid kits and weapons and go ahead and fight for survival!

Who will like it?

  • fans of books or films about the apocalypse and all kinds of evil spirits;
  • connoisseurs of light and colorful strategic entertainment;
  • as a family board game, since “Zombies in the House” was developed for the author’s son;
  • as a travel game, for gatherings in a cafe or outdoors;
  • company of acquaintances and friends;
  • for lovers of quality games.

Rules

Each monster in the tabletop entertainment “Zombies in the House” has only one life, while the characters have 3, and one even has 5. It must be remembered that killing the Swamp Horror is only allowed with a grenade launcher.

After defeating a monster, the player sends its tile to the discard pile. And if a character dies, then his token also goes into the same pile. Accumulated cards with weapons and first aid kit remain at the place where the player was killed. After this, the participant who lands on the corresponding cell of the field has the right to pick up the abandoned property. However, the monster can guard things by remaining on the square with objects. Then, in order to pick up the things, the player of the “Zombies in the House” board game will need to defeat him.

Preparatory stage

  1. Pull out one character card at a time, or discuss which player will start the game as which hero.
  2. Distribute the heart chips into three components, with the exception of the player playing as Borya, who gets 5. These components represent lives. During the game, participants remove hearts if they are overcome by zombies, and also restore them using the actions of the first aid kit. When the player has no heart chips left, the hero is declared dead.
  3. Prepare the “Zombies in the House” playing field:
    1. Place the participant tiles on the “Start” cell – the broken yellow car at the bottom of the field.
    2. Shuffle the card components and place them face down in random order, one piece per square of the field. There are fewer cards than cells - players should distribute them throughout the house and the surrounding area, as well as in interesting places. The developers of the Zombies in the House board game recommend hiding something in a closet, bathroom or bed, or in a trash bin.

Player movement across the playing field

Participants move clockwise one after another, and, of course, the bravest one starts! When it’s your turn to go to Zombies in the House, follow these steps step by step:

  1. Spin the special spinner and move your card the number of cells indicated by its arrow.
    • You are allowed to move in all four directions in a straight line, not diagonally.
    • Players cannot move directly through walls; they must use doors or windows.
    • If you encounter an inverted card on your way, you will need to open it face up or go around it. Moreover, if the arrow shows 3, but there is already a closed component on the second cell of the field, then you can stop and turn it over. However, this will end the move.
    • You can pass through opponents' chips, but you cannot have several chips on the same cell.
    • If a player wanders onto an open zombie card, then it will not be possible to get around him, a battle is inevitable!
  2. Once on the square of the “Zombies in the House” field with a face-down card, the player must turn it over:
    • if there is an item there, take it for yourself;
    • if it’s a zombie, then fight it;
  3. Give the turn to the next player in line.

Fighting monsters

When you open a card with a monster in the house or on the street, it will instantly attack you! Spin the spinner; its arrow will indicate the next steps:

  • Aim. If you have a firearm (for example, a machine gun or a pistol), you can defeat the monster.
  • Crossed swords. When wielding a melee weapon (for example, an ax or crossbow), the monster will be defeated.
  • The teeth mean that the player is bitten and loses a life heart.
  • A running man gives you the opportunity to hide from zombies. In this case, the evil card, turned face-up, still lies on the field. Next, the participant is asked to spin the turntable and move to the number of cells that appear on the turntable. If the player finds himself on a new closed card, he must open it.

The situation when you were killed by a monster

When a monster in Zombies in the House eats a character, the story doesn't end there. The first player eaten becomes the controller of all monsters: zombies, devil dogs and other evil spirits. When the characters of other players in Zombies in the House die, several people will play as the monsters.

Rules for becoming a zombie

During his turn, the zombie-turned player can spin the spinner and move one revealed monster tile of his choice in an attempt to attack those still alive. The movement of monsters is similar to the movement of characters - in a straight line, not diagonally. However, moving along the closed cards, they stop at them, but do not turn them over. Monsters cannot end their turn on a field cell staked out by another player.

They walk and move as follows:

  • swamp horror - according to the value on the arrow;
  • mutant spiders - similarly, as the pinwheel will show;
  • terrifying zombies – minus one to the shown value;
  • devil dogs – plus 1 to the value.

To attack a participant's character, you will first need to overtake him and cover the tile with a monster card. If the spinner shows a number that exceeds the required one, the monster completes its movement on the cell with the victim and attacks. The battle follows standard battle rules.

Finale in the board game “Zombies in the House”

To win the fight with zombies, you need to escape - escape in a red car located in another part of the house. To start it, you will need to find the “Key” and “Canister” tiles. These items are allowed to be brought by a single participant or by different ones. When only one person has obtained all the cards, he can leave without waiting for the others. But everyone decides for himself, because you can go to the aid of party members.

It is important to know that at the beginning of the game “Zombies in the House” a card was placed on the red car, which must be opened by getting into the car

You'll like it:

A person does not need a quiet life - he is constantly looking for adventures full of dangers, nightmares and horrors. If the surrounding world is not able to provide a global cataclysm, then “wise” people themselves come up with something unimaginable that will definitely destroy all life on the planet. For example, hordes of eternally hungry zombies, herds of huge spiders and other mutations that will happily bite off a couple of limbs from an unwary traveler. Today on the Pink Sofa is the crazy board game “Zombies in the House”.

If regular troops and irresponsible citizens (who want a quiet life) will not allow populating the entire planet with hordes of wild creatures, then in a single house, lost in the thicket of a forest, it is quite possible to set up a cozy experimental base with a couple of dozen zombies who will live and live their own lives, yes expect crazy travelers.

And if adventurers find themselves nearby, they will be given a warm welcome. This is exactly what happened in our case, when a group of young people, returning from another party, accidentally drove up to just such a mysterious building...

Inside a medium-sized box, a scattering of tokens flutters chaotically. An impressively sized cardboard disk with an arrow, a beveled organizer and a playing field vainly hide an absolutely free air space in which a battalion of zombies can easily settle down.

The prophetic pinwheel with an arrow will indicate the number of cells for the movement of the chip, and indicates events that will occur during the battle (as well as under other circumstances). In my opinion, it is better to use a special cube for such purposes, since with such a mechanism there is a great desire to cheat (especially in children).

In the car that stopped near an unremarkable house, there were five people, each of whom had special abilities: Sasha masterfully handles a knife and always carries it in the pocket of his kimono, Boris is just a big guy, Max runs fast, Nastya is a qualified healer, and Nadya serves in the police and will readily shoot anyone with her pistol.

None of the travelers suspected that they would encounter a terrible multi-eyed monster and many hungry zombies. But that’s not all the trouble! Mutant spiders and rabid dogs are also not averse to feasting on reckless adventurers.

It’s good that some kind soul left a whole arsenal of bladed weapons and firearms nearby. With its help, you can destroy crazy creatures and make your way to salvation.

Unfortunately for travelers, in addition to destroying the monsters, it is imperative to find the ignition key from a truck parked nearby, as well as a can of gasoline - otherwise you will not leave. First aid kits found on the territory will bring the wounded hero back to life, and boards will allow you to board up a door or window, preventing the appearance of unwanted guests.

The upcoming events will unfold on this territory: having lost their way and driving up to the house in a yellow car, the travelers decided to go inside to ask for an overnight stay. Who would have guessed that for some of them this night would be their last...

The deceit of the little green men

Set aside the squares with the main characters, mix the remaining tiles and randomly place them on the board with the pictures facing down. When distributing, pay attention to the fact that the group will have to cross the field from edge to edge. Therefore, to complicate the situation, place tiles on the probable route of the squad.

Select characters and take three life tokens (Vova gets five). As you remember, heroes have individual abilities that allow them to either move faster or attack. Only the big guy is initially content with two extra lives...

The travelers get out of the car and begin the difficult path to salvation. On your turn, you need to turn the arrow and go through the number of cells indicated in the outer circle.

You are allowed to move in any direction except diagonally. Walls, as in life, are insurmountable obstacles. At the same time, having stumbled upon a token, you need to open it... and then - according to the circumstances. If there is an item there (weapons, first aid kit, boards), then take it for yourself.

Weapons, by the way, are a very useful find, allowing you to kill monsters. You can’t fight zombies with your bare hands, so when you meet them you’ll have to run away as fast as you can...

When you encounter an enemy, spin the spinner again and look at the icons. Crossed sabers allow you to use melee weapons (if you have one) and kill the monster. If you haven’t found anything yet, then... turn the arrow again until the hero is either bitten to death or runs away.

When bitten (jaws fall out), the character loses one life. If you die... you become a zombie lord! The deceased player, on his turn, moves the monsters and attacks his fellow tribesmen - the deceased has nowhere else to rush, he is already at home.

Melee and firearms are activated by "target" or "swords". In this case, one shot is enough for the attacking subject to leave the field until the end of the game.

The many-eyed monster can only be destroyed with a grenade launcher, which is absolutely useless against other monsters. But any aggressor (except the main one) is allowed to be blown up with a grenade...

In a critical situation, you can block doors and windows with boards. Unfortunately, your comrades will also not be able to pass through these obstacles, and zombies have a chance of breaking down the obstacles blocking the passage.

You can restore your life with the help of first aid kits - give yourself a life-giving injection and run on! By the way, Nastya restores two health units instead of one.

The most important thing is to find the canister and the keys to the red truck, get to it and escape from this unfriendly place. If someone single-handedly took these two items, then he can leave in splendid isolation! Why do you need companions (suddenly they were bitten and they mutate)?! In a word, you can win either as a team or selectively, leaving the rest to their fate.

Zombies and people mixed together...

A fun, chaotic and completely unpredictable game for entertaining a group of people who want to have fun for about an hour of their time. Zombie destruction and an aura of adventure are win-win elements for a board game. Run, shoot, take risks - maybe today is your day and you will be able to escape. Or maybe you will become a zombie, which is also not bad...

The fact is that controlling evil spirits is no less fun than running away from them. By the way, this is an interesting element of mechanics that allows those who have dropped out of the game not to be bored on the sidelines, but to actively influence the gameplay. So there's enough fun for everyone.

Oh, yes, fans of strategies, thoughtful orders and wise thoughts - most likely you will not find anything interesting for yourself in this game. There is complete chaos and unpredictability going on here. In a word, if you want fun, go to an abandoned house with little green men. If you want to rack your brains, fly, for example, into space.